Professions

Spend your free time perfecting that glass-blown drinking goblet you started on the first day. Create comfortable leather leggings to sell to adventurers who haven't mastered leathercraft. Play your stringed harp for the barmaid!

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At Camp Carathir, there is no limit to the number of professions that you can try. At any time during the day there are several workshops, smithies, and pavilions hosting supervised profession training simulteneously. Some professions are also 'open' (generally the safer ones) where you can spend as much time as you'd like practicing and working your trade, night and day. Supplies and crafting materials for professions are all 'free', part of the Registration cost, though all materials cost in-camp currency.

 

This is an incomplete list of professions. The Economy column lists the professions moneymaking potential within the camp economy. $: Low income profession $$:generally profitable profession $$$: Very profitable profession

 

Profession
Level of Supervision
Economy
Details
Artists (painters, sculptor, etc) Artisan classes, unsupervised
$$
Our staff artist teaches classes on specific themes, but the artis pavilion is open throughout the day for your free use.
Atilliator (Bowyer/Fletcher) Supervised
$$

Arrow Making: Selecting the right wood, smithing a arrowpoint of metal or chipped stone, lashing the tip and the fletchings. Arrows are a great commodity in the camp economy.

Bow Making: Selecting the right wood: (yew, oak, hickory or locust) and identify the natural curve, soak and tension it. Carve and notch, decorate and paint. Finish off by stringing it. Bows take a lot of time and work, but each one is incredibly valuable.

 

Basketweaving Artisan classes, unsupervised $$$

Basketweaving is one of the pillars of the camp economy. Along with a few other professions (brickmaking, candlemaking, etc.), baskets can be sold directly to the camp quartermaster for a very healthy profit, one of the easiest ways to line your pockets quickly.

Conversely, basketweaving can also be a highly skilled artistic trade. You can create gorgeous colorful woven baskets to take home or trade to other campers.

Beekeeping Supervised
$$
Many of the self-proclaimed 'bravest warriors' fear to practice this trade... a unique profession, with some profitable (and tasty) rewards. Venture to our pastures and assist our beekeeper in harvesting the honey. Of course, you are provided mesh garments to hopefully keep from getting stung. This profession has excellent rewards, and honey is a valuable commodity in the camp economy.
Blacksmith hammer-anvil Supervised
$
Blacksmithing is a very popular profession, but it requires a lot of precision and skill. There is no way that someone can become proficient in a week, but you will spend your time assisting our resident blacksmith in the forging of things beautiful and deadly, repairing tools and making simple items. Blacksmith work is tough, and while our forge runs long hours, materials are costly and time at the forge is limited. There's a fairly strong economy for smithed goods, but smiths are often fairly poor, as they must acquire the coal, ingots and other materials.
Brewer Supervised
$$
(21+) Harder than cooking, the art of brewing is a very precise profession, requiring skill, diligence, and cleanliness. Start by malting the grain, boiling the wort, and fermenting it. Though beer takes over 2 weeks to make, you'll be a part of much of the process, assisted by our brewmaster, and taste the end result from the previous camp session's (or staff's) work. The staff will be judging the brews from session to session and the results will be posted here on this site.
Brickmaker/ Stonewright Artisan classes, unsupervised $$$
Brickmakers are skilled at forming and baking bricks from clay and other materials. They also are skilled with stone and sculpting. This profession is one of those with a strong economy tied to the camp itself. All bricks and other works can be sold directly to the camp quartermaster.
Chandler (Candlemaking) Artisan classes, unsupervised $$$
An extremely useful trade. Very few things are illuminated with electricity at our camp except for perhaps the nurses office and similar critical locations. Candlemaking is fairly easy to learn, and you will find that your skills in it will prove to be valuable. Candles are in high demand from other adventurers and camp staff, and play an important role in the camp economy.
Cookingcooking_at_role_playing_camp Supervised
$$

Our chef and his helpers prepare delicious meals every day, just go and see the food page! Our cooks are more than happy to have assistance for the great banquets and outdoor open-hearth feasts that are served. Our chef richly rewards those who lend a hand and he loves to hear your recipes and try your ideas. He will teach you all you wish to learn!

Cooper (barrel-making) Supervised
$
This specialized trade gives you the opportunity to practice the unique art of barrel-making. A lot of work goes into bending the staves, fitting them together, and banding them with iron. The work is hot and sweaty, but the end result is a true piece of craftsmanship. Small barrels can be made for your own use, or you can help our cooper with large barrels on some days.
Farming Supervised/ Unsupervised

Tend to the small pasture just outside of the camp perimeter. Help feed, care for, and protect the chickens and goats. Collect eggs and help harvest food for the camp. Care for lettuce, beans, berries, and other crops from the raised beds. Farmer Gil Turrow pays his farmhands handsomely. Eggs and produce also do very well in the camp economy.
Fishing Unsupervised
$
Grab that rod, braid that fishing line, and hit the lake! Fishing is more of a hobby than a profession. Camp Carathir runs several fishing competitions during a session. Information on state fishing licenses will be included in registration packets for interested folks.
Gathering Supervised
$$
Accompany one of our Rangers out into the woods in search for plants, animals, mushrooms, ore, lumber, or perhaps ancient artifacts. Also, bring your sword...bandits just love to sneak up on our gatherers when they're in the middle of picking berries!
Glazier (Glaglasses and mugsssblowing)
$$
Our furnace isn't roaring everyday, but there is plenty of time to craft a marvelous drinking cup, bowl, or beautiful artwork in our glassblowing shop. These commodities are quite valuable, as no two objects are alike. The camp economy is in much demand for these works. Artisans who master this trade gain much respect among the staff and peers.
Healing/First Aid Supervised
$
An invaluable skill, both in camp and real life. Learn to care for the injured, providing lifesaving support to those in camp who may (pretend to) need it. Doctors also care not of allegiances, helping any in need, whether it be a brigand or a colleague. This profession focuses on real-world applications of wilderness and first-response medicine. Applying splints, addressing heat stroke and dehydration, suturing wounds, and other useful techniques. (This is the real deal. Successful completion of these arts will  result in you receiving an American Red Cross First Aid/CPR responder certification too!)
Historian/ Loremaster
Supervised/ Unsupervised $$

Historians assist our staff expert at documenting the camp experience, as well as deciphering ancient scripts and researching quests for other campers. Historians gain the tools to translate, decode, and assist the staff and other campers with their quandaries on a daily basis...and for a nice fee!

In addition, historians manage the camp library and can help write new tales, songs, devise their own quests for other campers, and write new histories. These loremasters help make Camp Carathir as authentic and immersive as it is!

 

Minstrel (Musician) Artisan classes, unsupervised $$$
For the musically inclined, there are a number of instruments including harps, fifes, viols, lutes, and drums available to play. There is a minstrel in-camp, and they are eager to teach aspiring musicians. If you already have skill with such instruments, you can play for your peers or the staff, and expect to have coin thrown your way.
Pottery Artisan classes, unsupervised $$$
Much like basketweaving, pottery is not just a creative and fun artisan profession! It is also a very easy way to make a lot of money. You can turn pottery into a very lucrative profession by selling your wares to the camp quartermaster.
Quartermaster/Provisions Supervised
$$$
This profession is more like a part-time internship. You will spend time with our logistics staff, our quartermaster, tavern wench, or other staff, assisting in many tasks. One minute you'll be hanging garland for a tournament, the next you'll be helping behind the counter at the general store. Our staff pays (and tips) for a job well done.
Tailoring/Leatherworking Supervised $$
Though considered separate trades, our resident tailor just happens to also be an expert leatherworker. These are useful trades to learn, as the clothing and leather armor is comfortable and stays relatively cool even during the summer. As a tailor or leatherworker, you will learn to cut patterns, dye fabric, and sew to create clothing. Clothing is in considerable demand in the camp economy, and as the days progress and your skill increases, more amazing and valuable outfits are available to the camp as a whole.
Woodcraft/Craftsman Supervised $$
Our resident craftsman teaches you to create amazing carved objects as well as boxes, goblets, tools, toys, and furniture. There are no modern (or electric) tools here, only hand saws, chisels, and brushes. There are many quests and items that woodcrafting can help you with, and our shop is open all day. Woodcraft is a very useful trade.





"Magician"


Being based in the living world, even the Archmage himself acknowledges there is no such thing as 'true magic':

 

"Uneducated bandits and outsiders consider us dangerous wizards, but the Archmage Council strives to spread only knowledge and peace. Despite this, the ability to create unquenchable fire, confuse enemies, and predict natural phenomena can be a powerful tool when used against the weak minded." -Magistrate Carathir


The use and teaching of sorcery in camp involves chiefly the pursuit of wisdom, visual and audible trickery, alchemy, and subtle control over the natural world. The following learning branches are available to campers. Very often, these instructional lessons are at the same time as certain popular weapon or profession trainings, thus, those who focus on Magical Arts remain few and quite unique.


This is a list of the specific magical proficiencies that are taught at Camp Carathir. In most cases, only one small class is taught on a specific proficiency during a whole session.

1. Alchemy
--Geomancy (earth)
--Hydromancy (water)
--Aeromancy (air)
--Pyromancy (fire)
2. Combat applications and tactics
--Basic - trickery and intimidation
--Advanced I - distractions
--Advanced II- infliction
3. Language/translations/runes
4. Divination and predictions
--Stellar/cosmology
--Lunar
--Weather